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Channel: Answers for "How do i make Unity seamlessly loop my background music?"
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Answer by alucardj

I can only give you my noob experience. You have to save your audio as a **.wav** (for some reason, a small amount of data is added to the beginning/end of the MP3, I am assuming for ID tag and track...

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Answer by electro61

I wrote up a post that explains how to create seamless looping files and convert them for in game use! It should answer any questions you have :)...

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Answer by unfa

MP3 is no good for seamless looping, because it indeed messes up the timing, inserting a small pause in the beginning of the file. This has nothing to do with tags (they are inserted at the end of the...

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Answer by Untherow

Maybe this is not relevant anymore since Unity can compress WAV files directly to very compact seamlessly looping OGG files and can't see any benefit using MP3s nowadays, but I actually were able to...

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Answer by alucardj

I can only give you my noob experience. You have to save your audio as a **.wav** (for some reason, a small amount of data is added to the beginning/end of the MP3, I am assuming for ID tag and track...

View Article


Answer by electro61

I wrote up a post that explains how to create seamless looping files and convert them for in game use! It should answer any questions you have :)...

View Article

Answer by unfa

MP3 is no good for seamless looping, because it indeed messes up the timing, inserting a small pause in the beginning of the file. This has nothing to do with tags (they are inserted at the end of the...

View Article

Answer by Untherow

Maybe this is not relevant anymore since Unity can compress WAV files directly to very compact seamlessly looping OGG files and can't see any benefit using MP3s nowadays, but I actually were able to...

View Article


Answer by alucardj

I can only give you my noob experience. You have to save your audio as a **.wav** (for some reason, a small amount of data is added to the beginning/end of the MP3, I am assuming for ID tag and track...

View Article


Answer by electro61

I wrote up a post that explains how to create seamless looping files and convert them for in game use! It should answer any questions you have :)...

View Article

Answer by unfa

MP3 is no good for seamless looping, because it indeed messes up the timing, inserting a small pause in the beginning of the file. This has nothing to do with tags (they are inserted at the end of the...

View Article

Answer by Untherow

Maybe this is not relevant anymore since Unity can compress WAV files directly to very compact seamlessly looping OGG files and can't see any benefit using MP3s nowadays, but I actually were able to...

View Article
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